Monetization
Patreon, Stan Store, or your own app: what actually pays more
Every creator monetization platform takes a cut somewhere. Here's what Patreon, Stan Store, and your own app actually cost once you add it all up.
5 min read
You have followers who would pay you — the kind worth calling an audience, not just a follower count. The question now is which box to put the payment in.
Patreon, Stan Store, Whop, and a subscription app all promise the same thing: turn attention into recurring revenue. They do it in different ways, and the fee sits in a different place for each one.
Key Takeaways
- Patreon charges a standard 10% platform fee on every pledge (Patreon); Stan Store charges a flat $29-$99/month with 0% transaction fees instead (Stan Store).
- A subscription app isn't fee-free either — Apple and Google take 15-30% of every in-app subscription, depending on revenue tier (Apple).
- The right platform depends on volume: flat fees favor early-stage creators, percentage fees get expensive fast once real revenue arrives.
Every platform takes its cut somewhere
Patreon charges a platform fee on top of standard payment processing. Creators who published a page after August 2025 are on the standard 10% plan (Patreon). That fee comes out of every pledge, every month, for as long as the creator uses the platform.
Stan Store works differently. It charges a flat monthly fee instead of a percentage: $29 a month for the Creator plan, $99 a month for Creator Pro, with 0% additional transaction fees on top (Stan Store). At low volume that flat fee can cost more than a percentage would. At high volume it costs far less.
Whop sits closer to a marketplace model, combining a platform fee with standard payment processing on each sale. The exact math is worth checking against Whop's own fee page before you commit, since it changes by plan and payout method (Whop). It's a popular pick for creators layering billing on top of a Discord community that has no native way to charge members.
Your own app is not fee-free either
Building a subscription app feels like the escape from platform fees. It is not.
Apple and Google both take a cut of in-app purchases. The standard rate is 30%. Developers earning under $1 million a year in that program's revenue qualify for a reduced 15% rate through the App Store Small Business Program, and Google offers the same reduced tier (Apple).
That means a creator app still hands 15-30% to Apple or Google on every subscription. The difference is what you get for that cut: your own product, your own subscriber list, and a direct channel to every paying user instead of a rented storefront. Platform commission is only one line in the real cost of building and running that app — it's worth budgeting the rest before you decide the app is the cheaper option.
The math changes with volume, not vibes
At a few hundred dollars a month, Patreon's percentage fee is small in absolute terms, and the platform's familiarity to fans lowers friction at checkout. Stan Store's flat fee can feel expensive relative to that volume.
Past a few thousand dollars a month, the comparison flips. A flat monthly fee stops mattering. A percentage fee on real revenue adds up fast, and App Store's 15% starts to look cheap next to Patreon's 10% plus whatever payment processing Patreon itself absorbs into that number.
Run the actual numbers before picking a platform:
- Your expected monthly revenue at 6 and 12 months.
- The fee structure of each option at that revenue.
- What you get back for the fee — audience trust, checkout speed, or ownership of the relationship.
There's a fourth option worth putting in that comparison too: Instagram's own Subscriptions feature, which currently takes no cut of its own beyond Apple and Google's standard commission — useful for testing demand before committing to any of the above. And whichever platform you land on, the price you set matters as much as the platform you chose it on.
Ownership is the part the fee comparison misses
A percentage fee is a cost. Not owning your subscriber list is a risk.
Patreon and Stan Store both sit between you and your fans. If the platform changes its policies, adjusts its algorithm, or has an outage during a launch, you feel it. A subscription app puts the relationship — the account, the payment method, the push notification permission — directly between you and the person who pays you.
That is not free. It is a real cost, paid in the App Store's cut and in the work of building and maintaining the app. For creators past a certain size, it is a cost worth paying because it moves the business onto infrastructure you actually control. Choosing the app is the easy part compared to clearing App Store review on the paywall itself.
OfficeOS builds the app side of that math
Choosing a platform is one step in the larger monetization decision. OfficeOS designs, builds, launches, and operates the subscription app for creators who decide their audience is worth owning outright. You keep the business decision — what to charge, what the app does, who it's for. We handle the App Store relationship, the release process, and the day-to-day operation that keeps a paid app running.
Frequently Asked Questions
Is Patreon or Stan Store cheaper for a new creator?
It depends on volume. At low monthly revenue, Stan Store's flat $29-$99/month fee can cost more than Patreon's 10% cut of a small amount; past a few thousand dollars a month, the percentage fee usually costs more than the flat one.
Does building my own app avoid platform fees entirely?
No. Apple and Google charge a standard 30% commission on in-app subscriptions, reduced to 15% for developers earning under $1 million a year through their small business programs. An app still pays a platform cut — it just comes with full ownership of the subscriber relationship in exchange.
When does owning a subscription app make more sense than using Patreon or Stan Store?
Once the fee difference and the value of directly owning your subscriber list — the accounts, payment methods, and notification channel — outweigh the convenience of a platform your fans already recognize at checkout.
There is no single right platform. There is a right platform for where your audience is right now, and a different one for where it will be in a year. Run the numbers before you commit to either.
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